Kickstarter’s mission is to help bring creative projects to life
That’s our mission. We’re a tool available to anyone (in the US and UK, currently) to fund and build a community around their creative project. Big or small, established or indie, serious or fun. Judged on their own, these two projects squarely fit our guidelines and our mission. But there have been concerns that they may hurt the system as a whole, depriving other projects of funds. What about that?
Projects bring new backers to other projects
The Veronica Mars and Zach Braff projects have brought tens of thousands of new people to Kickstarter. 63% of those people had never backed a project before. Thousands of them have since gone on to back other projects, with more than $400,000 pledged to 2,200 projects so far. Nearly 40% of that has gone to other film projects.
We’ve seen this happen before. Last year we wrote a post called Blockbuster Effects that detailed the same phenomenon in the Games and Comics categories. Two big projects brought tons of new people to Kickstarter who went on to back more than 1,000 other projects in the following weeks, pledging more than $1 million. Projects bring new backers to other projects. That supports our mission too.
We understand the anxieties about these projects
The world we live in is hyper-competitive and often pits us against each other. If someone is winning, someone else must be losing, right? But that’s not what we see happening on Kickstarter.
We see everyone getting to decide what projects they want to see come to life. We see more opportunity for creative freedom for everyone. We see more people participating in the creative process. We see more things getting made than ever before.
Kickstarter is a new way for creators to bring their projects to life. Not through commerce, charity, or investment — through a new model powered by a willing audience. The Veronica Mars and Zach Braff projects offered backers tickets to the premiere, cameos in the movie, access to the creative process, and other experiences in exchange for pledges. Fans were thrilled, and 100,000 people jumped on board.
Over a million people have backed more than one project on Kickstarter. Some have backed dozens and even hundreds. Together we’re building a new model for creating. One that all of us can participate in, and one that’s getting stronger every day.