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James Cameron Pushing for 3D Advances and Higher Frame Rates for ‘Avatar’ Sequels

You might say he's taking a long halftime walk...to Pandora.

James Cameron

James Cameron

Shutterstock

Now that he’s entered the “only making ‘Avatar’ sequels” phase of his career, James Cameron is at work on the self-appointed task of making future trips to Pandora ever more immersive. While accepting honorary membership into the Society of Motion Picture and Television Engineers — a rare honor previously afforded to the likes of Walt Disney, George Lucas and Ray Dolby — on Friday night, he promised to “push” innovation in his planned follow-ups to the 2009 film.

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“I’m going to push. Not only for better tools, workflow, high dynamic range (HDR) and high frame rates (HFR) — the things we are working toward,” said Cameron. “I’m still very bullish on 3D, but we need brighter projection, and ultimately I think it can happen — with no glasses. We’ll get there.” Even before “Avatar,” which ranks as the highest-grossing film of all time unadjusted for inflation, Cameron’s work was always marked by forward-thinking effects; movies like “Aliens” and the first two “Terminator” installments are technical marvels.

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Also honored at the event was Douglas Trumbull, who spoke about Ang Lee’s “Billy Lynn’s Long Halftime Walk,” which utilizes 4K 3D at 120 frames per second — and has been deemed unwatchable by some who have already seen it. Trumbull acknowledged that the film is “getting mixed reviews because this is shocking a lot of reviewers…they don’t quite know what to do with it,”but also pointed out that “‘2001’ got terrible reviews when it opened” as well.

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