What it's really about: "I wanted the creature to be a rod puppet. Everything is computer generated these days and I thought it would be great if we could not use any of that technology in the creation of the Milo, outside of removing the puppeteers from the shot and maybe adding some TV screens in the background.
It's kind of a throwback to the films of the 80s. I grew up on those films and the look and feel of them is in my genome. I wanted to see if we could do a creature movie that was ABOUT something. I get bored too easily if a film doesn't have some weight to it. That's why I think Shaun of the Dead is so brilliant -- because it's a satire about the apathy of our society. It's my hope that my film exhibits some of that substance and I'm really excited to hear audience reactions."
On the challenges: "Finding the money is always hard, but I think it took a special team of people to get behind this particular movie. You tell people it's about a guy with a demon baby living in his colon, and they want to know more but at the same time they want to walk away. That's the line I'm trying to walk and that's my kind of humor -- push you away just a bit, but pull you back in spite of yourself. So in pitching the movie I'd always make sure people knew that it was a film about a guy who is trying to face his inner demons, not just the one in his butt."
Films that inspired him: "Gremlins, Shaun of the Dead, Lawrence of Arabia, Glengarry Glen Ross"
Indiewire invited SXSW Film Festival directors to tell us about their films, including what inspired them, the challenges they faced and what they're doing next. We'll be publishing their responses leading up to the 2013 festival.
Keep checking HERE every day up to the launch of the festival on March 8 for the latest profiles.