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Meet the 2013 SXSW Filmmakers #38: M. Blash Examines Technology and How We Deal With Death in 'The Wait'

Indiewire By Indiewire | Indiewire March 6, 2013 at 9:23AM

Portland based artist M. Blash's first film, 2006's "Lying," premiered at Cannes that year. His sophomore feature "The Wait" pairs him once again with that film's stars, Chloe Sevigny and Jena Malone, in a supernatural, psychological sibling tale.
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SXSW Jena Malone and Chloe Sevigny in "The Wait"
Portland based artist M. Blash's first film, 2006's "Lying," premiered at Cannes that year. His sophomore feature "The Wait" pairs him once again with that film's stars, Chloe Sevigny and Jena Malone, in a supernatural, psychological sibling tale.

What it's about:

It's about three siblings dealing with the death of their mother in three separate, altered states. One of them is convinced she is going to come back to life and regresses in turn, while the other staunchly opposes that idea and projects her inability to love or believe in the supernatural on a young man. The third is out wandering around in a sort of psychedelic self-imposed hypnosis to deal with his current reality.
About the filmmaker: I'm grew up in Oregon and Colorado and I went to school in NYC and in Prague. Currently, I live in New York and sometimes in Portland.

What else do you want audiences to know about your film? The film is intended to be mythopoetic, meaning it's supposed to be real and totally unreal. When making the film, I was often finding design elements and symbols that reoccur in both natural and virtual settings entering the film. I sort of treat these symbols in my movie like a code. They helped make a liminal space/zone which the characters are trapped in - waiting. Waiting to make a decision, waiting to die, waiting to say goodbye to the dead body, to prepare for the resurrection, to unleash anger, frustration, and lust.


What was your biggest challenge in developing this project? Securing the locations was a big challenge because we had to shoot on the ranch, which is sort of a vacation community and it had to be summer, but they were kind of strict about when and where we could shoot.

What would you like SXSW audiences to come away with after seeing your film? I would hope the audience would gain some perspective on the ways in which we deal with death or how death changes us and how computers/technology could potentially mediate all of this.


Did any specific films inspire you? Russian sci-fi.


What do you have in the works? I am developing a video game that has strong eco-phenomoenology themes as well as another feature about a gay man stalking a past lover.


Indiewire invited SXSW directors to tell us about their films, including what inspired them, the challenges they faced and what they're doing next. We'll be publishing their responses leading up to the 2013 festival.

Keep checking HERE every day up to the launch of the festival on March 8 for the latest profiles.

This article is related to: SXSW, Meet the 2013 SXSW Filmmakers